"Mr. Mouthy", By Jyri Straechav, 2014. "He eats hands that feed."
A quick piece, I got bored with the 3D stuff and instead painted all the details and stuff on top of a really rough render. It was kind of fun to do that much painting again. I think I might next just do a painting. But I don’t promise anything, everything always changes whenever I start working on things.
That said, I think this piece is hilarious. Other people seem to think it’s disturbing and creepy. I just don’t understand people.

"Mr. Mouthy", By Jyri Straechav, 2014. "He eats hands that feed."

A quick piece, I got bored with the 3D stuff and instead painted all the details and stuff on top of a really rough render. It was kind of fun to do that much painting again. I think I might next just do a painting. But I don’t promise anything, everything always changes whenever I start working on things.

That said, I think this piece is hilarious. Other people seem to think it’s disturbing and creepy. I just don’t understand people.

Someone asked me the question (elsewhere, but seemed like a good topic) whether I think color theory or color in general important. They also briefly touched on the topic of “value vs. hue”. Value meaning how bright the color is and hue the actual color and how I approach it.

Personally, and this is pretty obvious (if you haven’t noticed you really should have), I am much more interested in value than hue. All my images are generally high contrast and have extremes. Both the pure white and pure black are everywhere in my art. I might have done some pieces where I didn’t try for maximum contrast, but those aren’t really the norm.

I personally haven’t studied much color theory or care about it. I have to use a color wheel whenever I want to use complimentary colors and all that jazz. Those cases are a more of a personal attempt to see if doing it the “right way” makes any difference.

In a word, no.

I find color theory, and I am sure most artists who have thought about it, a bit of a nebulous concept. It really is just a “theory” and doesn’t really mean anything. It’s highly dependent on the viewer’s tastes, culture and eyesight. 

You really can’t get more subjective than that.

So, to answer the question second time. I really don’t care about color theory, and I care much more about value than hue. My maxim is that the image should “read” decently in black & white. Even though I don’t think most of my images look good in B&W. 

Also, if all is going to go well, I’ll post a quick piece tonight. It’s a picture of my new pet. I call him “Mr. Mouthy”.

Oh my god. I hate this week. Working alone is such a pain in the ass, twice the work, same paycheck. I really had to put on speed today to get it all done. Thank god tomorrow is Friday. 

Also, I have zero interest in my new piece, which is a shame, because it’s kind of funny little thing. I’ll try to work on it despite my laziness.

Okay, time for excuses. 

I will  not be able to finish this week’s piece of art today. It WILL be done this week, so that’s not the issue. But just letting you know not to hold your breath. Unless I do something really radical, maybe Friday? Saturday for sure, anyway.

Why this delay? Well, the last week’s piece was only finished on Saturday and thus pushed my usual schedule even further - and for some reason trying a new workflow has really curbed my more excessive ideas, so I am a little hesitant on doing some of the crazier stuff I’ve been thinking of.

Anyway, also I am working without my usual partner at my day job. So I am also much more exhausted every day, and doing art on my free time has so far been secondary to sleeping.

But, it’ll be done. 

Two things. 

One, I think I am floundering a bit about my art. I don’t know what to do. This is a very rare thing for me. I did create this magnificently twisted little sculpture (the “head” you saw a wip screenshot yesterday), now it’s UV mapped, retopoed clean mesh, with normal map on it and just waiting for someone to come and texture it, and add a rig for animation.

However, that is not something I usually do and in this case was mostly done for personal entertainment and experimentation to test how well this workflow I used in “Embrace” actually works when you do it the right way. Honestly, I am not making game assets here, so this little sculpture is a bit out of my usual stuff. I don’t really know what to do with it.

Two, fuck UV mapping. Seriously. I think I am developing an “tennis elbow” because of it or some kind of RSI. It’s my left arm so what do you care? It won’t stop me from doing art. Just whining.

"Embrace", By Jyri Straechav, 2014.
This was a huge experiment. I can’t say I am fully satisfied with the piece, and I am slightly disappointment that all the experimentation and stuff I did isn’t truly visible in the end result.
However, I am pretty sure that all the experimentation will yield results in the future pieces. Also, if I ever wanted to handmake a frame to my artworks, it’s definitely be something like in this piece.
Finally, this is the first piece I’ve ever made that is circular,or has a frame of any kind. Just a thought.

"Embrace", By Jyri Straechav, 2014.

This was a huge experiment. I can’t say I am fully satisfied with the piece, and I am slightly disappointment that all the experimentation and stuff I did isn’t truly visible in the end result.

However, I am pretty sure that all the experimentation will yield results in the future pieces. Also, if I ever wanted to handmake a frame to my artworks, it’s definitely be something like in this piece.

Finally, this is the first piece I’ve ever made that is circular,or has a frame of any kind. Just a thought.

I had an interesting epiphany yesterday.

While waiting for the train to take me to the Gym for my daily (I work out 5 times a week) training I was looking at the train going to the Helsinki and I realized that there was absolutely no reason why I could not get on board of that train and go to Helsinki and do what I liked.

That I was free to do as I pleased, that I didn’t have to go the gym, that I didn’t have to go to home, that I didn’t need to tell anyone where I was and what I was doing, and that I didn’t have to wake up today at 6am and start working on art.

That I could just do what the fuck I pleased and I was not beholden to anyone for anything outside of my day job.

Then I went to the gym.

So, I guess the new piece is going well. Given certain values of “well”, at least. I am getting somewhere and I am actually quite excited by some of the things I discovered today. 

Yes, learning is still happening - will there ever be an end to it?!

Anyway, what I am really excited by is the Gradient tool.

Yes. 

Blink and pick up your jaw. I am serious. The gradient tool in Modo is an absolute beast. It’s patently RIDICULOUS what kind of shit I can do with this - especially in conjunction with some procedural noise and other tools.

For the technically minded here’s a brief example: I can put on a gradient on the skin (for example) that is based on the distance from camera, the specular highlight amount on the skin, the edges of the person, the three axis of the screen, or any fucking thing you possibly could imagine. And then I can use that gradient to affect ANY of those parameters (plus the ones I didn’t mention) or alternatively be a color on the skin. It’s just… like, what the fuck? It has so many possibilities and permutations that I am thinking of never texturing anything and just using procedural stuff in Modo.

I need to apologize. I was, and I still am, unable to complete my next piece of art. My next deadline is Saturday, and I can definitely guarantee that I’ll post SOMETHING that day. Whether the piece is any good, is a whole another thing.

I got so lost in the technical issues and new things I was trying, that I am currently floundering about the direction this piece should go towards…

I have a very nice sculpture now, but I have no idea what to do with it.

I’ll post more tomorrow, or at the very least on Saturday.

So much learning is happening today that I might explode. I am hopeful that I can deliver the next piece on Wednesday as usual. But seriously people, I am doing so many new and interesting things that I can’t even guess when I’ll be done.

The saddest thing of all this is that I am not even sure if it’ll show in the end result at all.

Oops?

Oh. My. Fucking. God.

I will spare you a long and painful technical discussion. But suffice to say there has been ONE major problem hanging around my neck for over a year about my sculptures. And I just solved the problem. Not perfectly, but definitely well enough for me to lean back on my chair, rub my face furiously and actually out loud repeat the mantra of “Oh My God”.

What does this mean to you? Nothing. I’m sad to say. Possibly slightly better sculptures in the future. Maybe.

Love your stuff!Where do you get your inspiration? Cthose crazy ideas? How can I be so creative!

Anonymous

Glad to hear you like my art. As for the inspiration… I am not quite sure. I tend to joke that I am channeling Nyarlathotep. I think one of the most important things are to keep your mind active with wide variety of stimuli. “Education of a mind” (as opposed to a formal education) plays a big role on how you formulate your ideas.

I follow a few people on tumblr who post quality art. I also follow Ryuko Azuma (http://www.rapeme.org) as he is one of the only artists I’ve ever seen whose art can make me feel uncomfortable. If you go there and wonder what I am on about, well, the pieces might be pretty deep in the archives but there is some seriously twisted ideas there.

Whenever I am not doing art, I am reading. I read fiction mostly, but I also have a lot of other books supplementing it. Both technical and completely unrelated to art (Programming, Sound Design, Story Structures, Philosophy), and things that are related (Symbolism, Anatomy, Art Books). 

On top of all this I have a day job and I am very active on sports (climbing/bouldering/weights). All this combined keeps my mind active and awake, this helps a lot when coming up with ideas. Especially since because of my deadlines I have to come up with an idea pretty quick so that I have enough time to execute it properly.